2013 The Greenhouse, Gameplay for urban regeneration. This gameplay or process design tried to sum up how to do urban regeneration right. Based on 6 years work in the post industrial suburb of Copenhagen, Hedehusene. The aim was an open ended approach where the local needs and dreams were not fixed before the project started. […]
Tag: Copenhagen
2019 CRIR House Workshop, Christiania, Copenhagen. Since 2004 the CRIR has hosted researchers from around the world with a particular interest in Christiania as a research area. Christiania’s insight and experience into local organisation, alternative architecture, lifestyle, culture, sustainable environments, quality of life, democracy and innovation is unique in the world and could generate important […]
2020 Christiania Workshop, Copenhagen. A 48 hour camp style workshop with students from the School of Architecture in Copenhagen. We experimented with body gestures as a way to communicate how spaces feel. This seemed to work surprisingly well. After an exploration of Christiania the students would gradually form an agenda and use this to formulate […]
CRIR House
2020, CRIR house – Analysis, Copenhagen. CRIR or Christiania Researcher in Residence has since 2004 hosted researchers from around the world with a particular interest in Christiania as a research area. The landscape and the buildings of Christiania has developed over time. While the landscape – the ramparts – is mostly artificial the buildings have […]